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I use the following tools in my work:
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Lightwave 3D from Newtek
Lightwave has been my workhorse for a number of years. It has
(arguably) the best polygon modeller and renderer on the planet.
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Photoshop from Adobe
For still 2D work.
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Combustion from discreet
For compositing and effects work on image sequences. This
is a highend PC based compositor building on the technology from discreet's
line of highend SGI products like Flame and Inferno.
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Maya from Alias/Wavefront
We use this at AnimagicNet for character animation.
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Renderman from Pixar
The famous rendering software. Or really not. Renderman
is actually an interface standard for interfacing between modeller/animation
software and rendering software. It is thus NOT a renderer.
There are however Renderman compliant renderers such as Pixars PRman and
the freeware renderer BMRT.
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